These Robot Legs Were Made For Walking
05/26/2010 @ 2:45 pmBy: Yaz Jallad

The past few months at Engine have found us using frameworks to build all our Flash projects; for obvious reasons. Frameworks allow for a scenario in which we’re building libraries of reusable code. Multiple developers are able to work on the same project in their own “views,” until we need to bring all the code together into the end product. It’s a much more efficient and consistent development experience. There are a lot of romantic scenarios for frameworks to put hearts in the eyes of developers, but as most of us know, they’re not all built the same. PureMVC was great for a time, but it didn’t take long for me to discover its limitations. A great, confident beginning was quickly reduced to writing a hundred lines of the same code to simply wire up into the framework. Which is why, when it comes to frameworks, we’re happy to get some fresh legs in here. Robotlegs, specifically.
Robotlegs is all the buzz these days, along with Robert Penner’s AS3Signals. Together they are the perfect duo to tackle any project, especially if you’re using FDT, like us. It has been such a hit with us at Engine, that we decided to deploy both Robotlegs and AS3 Signals in the core framework of all our present and future projects. Below you can see a quick demo that we’ve put together. We hope that this pure AS 3 demo will be the shining light for developers out there tired of seeing Flex examples, over and over again.
You can download the source from here. It’s our packaged FDT project, including the build.xml. You’ll have to update all the paths to get it to work. This is the first time we’ve shared our top secret coding methods on the Engine blog. A few of us have had to duel to near death, wearing the full suit of armor that we keep in the studio, defending the secrets that we are now publicly revealing. Please make it worth our while by providing some insight into what you think of our example, or how you go about things.
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